There is a variety of power-ups available to the player, which are collected by touching them with the marble. The player controls the marble spin, and therefore movement, and can also make the marble jump. Levels may contain hazards to make this more difficult. Modifications have also been created for Marble Blast Gold by the Marble Blast community, most notably Marble Blast Platinum, Marble Blast Powered Up, and Marble Blast Emerald.īasic gameplay involves taking the perspective of an autonomous marble moving on its own from a start pad to an end pad, without falling out of bounds. At some point during 2003when?, it was also licensed to eGames to be resold under the name Marble Blaster. The game was originally released in December 2002 as Marble Blast and then updated in May 2003, being renamed as Marble Blast Gold. Marble Blast Gold was also ported over to the Microsoft Xbox through the Xbox Live Arcade service the following year with enhanced graphics. Marble Blast XP, a version for the Net Jet online game system, has updated graphics and a marble selector. The sequel, Marble Blast Ultra, was released a few years later for the Xbox 360 platform with new features and improved graphics.
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It is also available for Windows operating systems as well as various Linux distributions.
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computers like the iMac, iBook, and Mac mini. These games are, of course, not going to be for everyone, and I’m more than a few gamers out there will find them downright boring.Marble Blast Gold is a 2002 3D platform game. Marble It Up! and its predecessors are exactly the kind of game I love most, so I don’t really have anything bad to say. I know this isn’t coming off as an unbiased review, and that’s probably because it really isn’t. I want the multiplayer and additional levels, but they’re already working on that, so what’s to complain about? As for negatives, I don’t really have any gripes yet. This’ll really be the whole package once that happens. Needless to say, I’m really looking forward to when it and some of the curated fan levels can be added to the Switch version. I haven’t gotten to play it yet since I’m playing on the Switch, but I’m psyched to see it nonetheless. Marble It Up! has even brought back that awesome multiplayer mode and expanded it on PC. There’s a ton of marbles to gather, and many are expertly hidden, so there’s plenty of reason to keep replaying stages. Marbles are awarded for completing sets of levels, for getting silver times, for getting gold times, and for exploring each level thoroughly enough to collect its hidden treasure. Marble It Up! uses its marbles to reward players for their performance. In past games, all marbles were just available from the start, and one could just choose the design they fancied most. The point of all this being that there’s quite a lot of potential for creative level design here, and they’re even making use of it.Īnother improvement is the presence of hidden marbles in most stages. Smooth transitions in gravity orientation are new too. Large and bumpy surfaces were never present in either of the original games, no were there many (if any) levels based around large curves. It’s even made and maintained by several members of the team behind the original games! Also, the name is something of a cheeky reference to the originals, as one of the levels was named “Marble It Up.”Įverything that was great about the Marble Blast games is present here in Marble It Up! along with many new innovations made possible by current technologies. It’s got the same physics, the same overall aesthetic, and it even has those wonderfully-tacky basic assets one would expect to see from a 2006-era game. That’s right, Marble Blast is alive and well after all! It’s just living as Marble It Up! now.